![doom 2016 opengl 4.3 doom 2016 opengl 4.3](https://venturebeat.com/wp-content/uploads/2018/06/Farpoint_20180606222327.jpg)
This sounds harsh but come on it appears that this problem has been going on for ages and something needs to be done about it otherwise it's just going to continue. If this happened it would be better for the consumer and it would also force AMD to spend more resources on optimizing their drivers. Pardon my ignorance but if this is true, and it's looking that way, then wouldn't the answer be to have marketplaces or publishers advertise or alert the consumers that this is the case? The consumers should know this before they buy and it is extremely disingenuous to advertise the recommended or even minimum specs as an AMD card in this instance. I mean one of the cards exhibiting these problems is the R9 290 (which my 390 should be outperforming) and they have it listed as recommended specs along with the gtx 970 which by the benchmarks so far outperforms it greatly and that's even without taking all of the jank that we are experiencing into account.
![doom 2016 opengl 4.3 doom 2016 opengl 4.3](https://gtrainers.com/_ld/12/14962795.jpg)
I think it is very disingenuous of them to do so knowingly without warning people. Especially if it really is because of OpenGL like many have said. I can't imagine that they didn't do any testing either so they had to have known. I just can't stand the fact that in the marketplace there is no mention of the fact that this game performs sub par with a lot of AMD hardware. I almost wish I hadn't played it at all because it's going to make waiting for a fix even harder and it's going to be even worse if there never is one. Besides the problems I had what I played makes it seem like it could be really amazing. It feels terrible not being able to enjoy this game along with everyone else at launch. At this point it's looking like this is my only hope.